How to Overcome Color Perception Challenges in Game Design?
Descent Into Darkness(DEMO) » Devlog
How to Overcome Color Perception Challenges in Game Design?
After hours of brainstorming the perfect menu design, I finally decided—I want it interactive. But oh boy, I had no idea how tricky it would be to balance the room’s lighting with button colors that actually stand out!
At first, everything either blended into the background or looked painfully out of place. Why is picking the right shade so hard? I tweaked hues, adjusted saturation, and even reconsidered the entire palette—multiple times.
Here’s an example of the struggle:
Maybe I’m overcomplicating it, but when it clicks, it’ll be worth it.
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Descent Into Darkness(DEMO)
Descend deeper. Find the exit. Survive.
Status | In development |
Author | BOBAH |
Genre | Survival |
Tags | 3D, First-Person, Horror, Multiplayer, Third Person, Unity |
Languages | English, Russian |
More posts
- General CRAZY Update4 days ago
- Immortality24 days ago
- Critical Fixes25 days ago
- First Fix29 days ago
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